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How to make RP and guide lines

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Post  Sovngarde Fri Apr 12, 2013 5:59 am

Types of Forum RPs

This thread is an expression of my opinion. I am not stating fact, but I am hoping that I am vague and general enough for it to be true, even if skewed a little. I am writing this guide, so that people can understand what the different forum tags mean, how you can get into different types of RP, how you are expected to act in them, and how they work in general.

First of all and most important: You are not expected to read this whole thing, it is considerably long and detailed and I probably should have condensed it. But, if you read anything, please read the second post, with Expectations and the Rules of RP, this is probably the most important part of this thread!

Feel free to post criticism. Even if I disagree, I will post any valid arguments up on my first posts, for anyone else to read, so they can understand the mixed opinions that are present. This guide will also shape and form from structured opinion, I will edit as seems fit. At the start this might seem a little... not good... but with help from our community, it will grow better.

I will be focusing on two main types of RP. Open, and Closed. However I will also delve into the variants of each, such as the Tavern RP, and the structured Closed RP. I will try and keep a vague sense, as it is not black and white, especially when getting into the structured aspect of things.

Also, remember, I am not telling you how to do things; I am just trying to help.

Each Topic will be separated by emphasized titles. At the end of each topic, there will be a short summary in italics. After the Table of Contents, there will be a summary of expectations, as it is likely the most important part of this thread.


What this Guide will contain

Expectations - Post 2
The "Rules' of RP - Post 2

Summary of RP Types. - Post 3

Open RPs
General Feel -Post 3
How to get into one - Post 3
Expectations - Post 4
How to make one - Post 4

The Tavern Element - Post 4

Closed RPs
General Feel - Post 5
How to get into one - Post 5
Expectations - Post 5
How to make one - Post 6

The Structured Element - Post 7
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Post  Sovngarde Fri Apr 12, 2013 5:59 am

Quick Term Summary

There are other, better places you can find these, but I will just go through the ones you will need to know here.

OOC: Out of Character. Refers to any comment made from you as an Earthling, not from your character, as I am talking now, as opposed to...

IC: In Character. Any comment made from your characters perspective. E.g.: Thurman took the blue silken wizards hat from his bed and placed it on top of his head.

RP: Roleplay

TM: Thread Master. The Person who creates a thread, this is the poster with the most control; role will vary depending on the RP type.

OP: Opening Post. This refers to the first post in a thread by someone. The TM’s first post will start a thread, while the posters first post will introduce their character. Generally, the OP will be longer than the other posts, because you have far more to write about, and generally want to put more effort into it.



Note

Feel free to post criticism. Know that I want your opinion, and if you have your own guide, or bits of guide, feel free to give them to me, and I will add them. We are a community. The credit should go to all of us.
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Post  Sovngarde Fri Apr 12, 2013 6:00 am

The “Rules” of RP:

Okay, so there are a few things I consider rules, and these are quite important. These terms, often have different meanings to different people, however I think my meanings are general enough to work. Feel free to tell me my definitions are wrong, they might be!

Powergaming: Powergaming is when your character is obscenely powerful, does ridiculous things such as parrying a whole volley of arrows with one sword blow, or summoning a meteor the size of the moon. Powergaming is not accepted, because it ruins the RP for other people who come into contact with your ridiculous character.

Example One: Thurman teleported into the group of soldiers, and swung his blade, killing them all. He then teleported out before reinforcements could come.
In this example, Thurman is making his character ridiculously powerful. It is ok to kill a group of soldiers, depending on the RP, and how you describe it. However, your character should at least be weakened, or weary, or take his time with a long effort-full post to back it up.

Fixed: Thurman called upon his arcane abilities to teleport into the group of soldiers, his blade was already swinging when he got there. Due to the element of surprise, he managed to kill most of them while they were still confused. The final one got a hit down before falling to Thurman too. Weakened, Thurman regrettably teleported out of the battle, clutching his shoulder where he had been wounded.
This example gives the character a wound, so he isn't perfect and able to kill so many guards without a scratch, and it also shows reason in how he killed them.
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Post  Sovngarde Fri Apr 12, 2013 6:01 am

God-Moding: The big one. You do not control other people’s characters. Often it is said that you cannot “land” a blow. You can swing your fist, shoot a bullet, or throw a bolt of flame, but you cannot say that it hit the person you are throwing it at. This has extremes, such as killing another person’s character, or even controlling their emotions. Nobody likes their characters being controlled by other people, so don’t do it.

Example One: Thurman ran over to Wilson and lashed out with his silver blade; Wilson fell to the ground and clutched the wound, then died.
In this example, Thurman is controlling somebody else’s character directly, and this case, killing off the character.

Fixed: Thurman ran over to Wilson and lashed out with his silver blade, hoping to finish him in one final strike.
In this example, he does not kill Wilson, it states what he is trying to do, and what his intention is, but it leaves the outcome to Wilson.

Example Two: Thurman walked into the room with his chin held high, Wilson noticed him and frowned, he was jealous of Thurman’s good looks.
In this example, Thurman is controlling the actions of somebody else’s character. This is the same basic principle, but this shows that it’s not just combat where you have to be careful. Controlling another characters emotions or actions at all is bad.

Fixed: Thurman walked into the room with his chin held high, thinking that everyone in the room would have to be jealous of his good looks.
In the second example, it states what Thurman wants the reaction to be, without godmoding, and keeps the feel he wanted to get from his character.



Metagaming: Metagaming is taking information you know OOC and using it IC. “In role-playing games, a player is metagaming when they use knowledge that is not available to their character in order to change the way they play their character” For example, if you take part of a characters history you read in a Sign Up, and make it so your character knows that somehow.
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Post  Sovngarde Fri Apr 12, 2013 6:01 am

Summary

There are two main types of RPs on the forums. Closed and Open. Closed RPs begin with a Sign Up/OOC thread generally, this requires you to Sign Up for the thread, where your character will be reviewed and then either accepted or declined. The Sign Ups will be left open until the Thread Master is happy with the amount of posters in the thread. He/she will then post the IC thread, which will generally be strictly IC, all OOC posts should be in the OOC thread.

Open RPs begin as soon as they are posted, they do not require a sign up, you may simply join with a character and start RPing straight away. Open RPs are generally comprised of only 1 thread, which will be tagged (open). Any OOC comments will be made in that thread, respectfully marked with double brackets ((like this)), some people do square brackets [like this], and it doesn’t matter, as long as everyone knows what you mean.

Tavern RPs and Structured RPs will be explained later.


Open RPs

An Open RP is a self-driven thread. An Open RP will generally be a location, and the TM’s character. It is also common to give a basic sense of plot to the RP. For example, you start the RP in Skyrim; your character is helping defend a caravan from a Imperial Attack. This gives anyone who wants to join an idea of where the RP is, what is happening and who they can interact with.

An Open RP will generally roll in the direction that it was given at the start, the above example will likely continue with the battle at the Caravan. However, after that, or even during, the plot could begin to change. Perhaps someone got injured and fell off the caravan and was captured, a number of characters followed after to rescue him, and came to the shore at a Imperial camp, they decided to try and stop the Imperial Reinforcements by attacking.

The TM has the right to set the plot right, but generally the RP will go where it wants.

<A self-driven, easy going, simple RP that follows a basic plot and setting. This RP is meant to be easy to join, easy to RP in, and simple casual fun.>



How to get into an Open RP

Getting into an Open Rp is simple, you post. You think of a character that will suit the situation, it doesn’t have to be perfect, but Open Rps are made to be simple and focus on their basic rolling plot. For example, playing as a Nord Mage, in the above example, is a good character; you would have reason to be in the caravan. Even as an Orc warrior, perhaps you travelled down or live there, you can think of reasons. , but you are not the centre of attention, do not try and make yourself special.

Open Rps are for enjoying a brief plot with a bunch of randoms. If you truly want to show off a character you are proud of, or your beautiful history or personality, join a closed RP. That isn’t to say you can’t do a special character, maybe the Open RP is all about being unique and creative. It is perfectly fine to join with a unique character, just make sure you don’t make the focus all about you.

<Decide upon a suiting character, put effort into an opening post that should introduce your character, and put yourself with or interact with the TM or another character already in the thread>.
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Post  Sovngarde Fri Apr 12, 2013 6:05 am

[[more to come....sooner or later.]]
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